Wednesday, November 11, 2015

Friday, November 6, 2015

A tile of sand...


This is a prototype game that my team made. We took inspiration from the retro game Zaxxon, and made it into a runner.  We used a shadow like in Zaxxon to show where the player is, but we feel it needs some type of light source linking the character to the ground as well. Right now it is fun, but a little too hard.
My attempt at a low poly character. I like to think of him as a steampunk scarecrow.

Monday, October 12, 2015

                     
 Finished our prototype game called, Polyrism. The video gives some examples of how to play.